Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Matches come from the open Deadlock API database. New games reach it with a delay — sometimes hours or days.
You can speed this up with the official Deadlock API Ingest app: it runs in the background while you play and submits your match IDs to the database. Your games then appear here almost immediately — and your friends’ too.
This is a third-party app by the Deadlock API authors, not LOCKSTAT. It reads the Steam cache and game memory (read-only, no game modification), and while the game is closed it uses your saved Steam login to request your friends’ new matches. Uninstall it in Settings → Apps.

You win 65% of matches on Baba — well above your average (53%). Played 26 matches.

Your win rate on Shiv is only 29% against an average of 53% (14 matches). This is an observation from your matches, not a verdict.
You win 57% of short matches (under 30 min) and 45% of long ones (40+ min).
When you die fewer than 7 times your win rate is 75%; more — 31%.

With Active Reload your win rate is 73% against an average of 53% (26 matches).





