
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Stalkerbought 40×60.0%
Enduring Speedbought 40×57.5%
Sprint Bootsbought 38×55.3%
Melee Lifestealbought 37×64.9%
Spirit Strikebought 36×66.7%
Spirit Snatchbought 34×61.8%
Extra Regenbought 33×60.6%
Mystic Burstbought 29×58.6%
Tankbusterbought 28×60.7%
Toxic Bulletsbought 25×60.0%
Fortitudebought 22×54.5%
Extra Healthbought 21×66.7%
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