Matches come from the open Deadlock API database. New games reach it with a delay — sometimes hours or days.
You can speed this up with the official Deadlock API Ingest app: it runs in the background while you play and submits your match IDs to the database. Your games then appear here almost immediately — and your friends’ too.
This is a third-party app by the Deadlock API authors, not LOCKSTAT. It reads the Steam cache and game memory (read-only, no game modification), and while the game is closed it uses your saved Steam login to request your friends’ new matches. Uninstall it in Settings → Apps.

You win 56% of matches on Yamato — well above your average (41%). Played 25 matches.

Your win rate on Bebop is only 27% against an average of 41% (11 matches). This is an observation from your matches, not a verdict.
You win 24% of short matches (under 30 min) and 53% of long ones (40+ min).
When you die fewer than 10 times your win rate is 61%; more — 17%.

With Spirit Snatch your win rate is 56% against an average of 41% (25 matches).
compared with the average player on the same heroes; the middle ring is average