Matches come from the open Deadlock API database. New games reach it with a delay — sometimes hours or days.
You can speed this up with the official Deadlock API Ingest app: it runs in the background while you play and submits your match IDs to the database. Your games then appear here almost immediately — and your friends’ too.
This is a third-party app by the Deadlock API authors, not LOCKSTAT. It reads the Steam cache and game memory (read-only, no game modification), and while the game is closed it uses your saved Steam login to request your friends’ new matches. Uninstall it in Settings → Apps.

Your win rate on Apollo is only 44% against an average of 56% (27 matches). This is an observation from your matches, not a verdict.
You win 66% of short matches (under 30 min) and 50% of long ones (40+ min).
When you die fewer than 9 times your win rate is 78%; more — 36%.

With Recharging Rush your win rate is 74% against an average of 56% (66 matches).

compared with the average player on the same heroes; the middle ring is average