
Win rate—
Pick rate—
Games in 7 days—
Abilities

Setup BishopAbility · key 1
Create a bishop that remains in place indefinitely.
Move (
): Moves the bishop, applying a fading slow and dealing
spirit damage to enemies it passes through. After a delay, activates diagonal squares that deal additional
spirit damage when stepped on.
Re-activate to recall all bishops, ending the ability.
Cooldown 12sRange 20mm
- I+5m Move Distance
+25% Fading Slow
- II+1 Max Pieces
Can Recast within 8s
- III+1 Square Range
Impacts reduce Spirit Resist by -5%, stacking 5 times

Kingside KnightAbility · key 2
Promote an ally to be a knight, granting bonus stamina and barrier for a duration.
If self-cast you develop yourself as king instead, granting double the barrier but no stamina.
Move (
): Moves the piece, making it invulnerable during the duration before landing. If self-cast, re-activate the ability to move instead.
Cooldown 25sRange 28mm
- II+80 Barrier
+1 Stamina
- IIICan target two allies within radius.
On Self: Remove all debuffs after a move

Rook BatteryAbility · key 3
Release a pair of rooks that travel forward, dealing
spirit damage and applying immobilize. If the rooks hit a wall, they reflect back in the opposite direction.
Re-Activate: Split the rooks perpendicularly.
Cooldown 33s
- IOn Hit: Reduce 25% Fire Rate for 5s
- IIOn Hit: 5% Current Health as Damage
- III+1 Wall Reflects
-10s Cooldown
+0.5s Immobilize Duration

Develop QueenUltimate · key 4
No description published yet.
Cooldown 240sRange 30mm
- II+15% Slow
+150 Checkmate Threshold
- III+2 Moves
+1 Square Range
Change historyPatch changes and win rate a week before and a week after
Strong against
Not enough matches for stats.
Weak against
Not enough matches for stats.
Best teammates
Not enough matches for stats.
Laning
Soul lead at 15 minutes, 2v2 lanesNot enough lane data.
What to max first
Which ability gets maxed first and its win rateNot enough data.
Where this hero kills and dies
Not enough data for this filter.
Build path
What gets bought in each phase of the match. Click an item to see what people who bought it buy next.Ability order
the most common ability point sequences and their win rateNot enough ability data.
Popular builds
from the in-game build library; enter the ID in game to import the buildGrandMasterID 899926 · 14 days ago
Stats
at level 1Health780
Health regen2.0 / s
Move speed6.7 m/s
Sprint bonus3.3 m/s
Stamina2
Stamina recovery0.22 / s
Light melee50
Heavy melee116
Reload speed1.00×
Crit damage taken1.00×
Popular items
from game data
62%51.7% wins