Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.
Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.
WillpowerAbility · key 2
Gain a Barrier and bonus move speed.
Binding WordAbility · key 3
Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.
Last StandUltimate · key 4
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist.
Immune to fear while Last Stand is active.