
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Torment Pulsebought 43×55.8%
Extra Spiritbought 43×51.2%
Improved Spiritbought 42×52.4%
Mystic Burstbought 40×57.5%
Tankbusterbought 40×57.5%
Compress Cooldownbought 37×56.8%
Extra Staminabought 36×58.3%
Spirit Lifestealbought 35×57.1%
Melee Lifestealbought 34×58.8%
Superior Cooldownbought 33×57.6%
Melee Chargebought 31×64.5%
Boundless Spiritbought 31×48.4%
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