
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 50×50.0%
Superior Cooldownbought 41×56.1%
Extra Staminabought 39×59.0%
Greater Expansionbought 36×47.2%
Extra Chargebought 36×50.0%
Mystic Vulnerabilitybought 34×52.9%
Compress Cooldownbought 32×53.1%
Healing Ritebought 31×58.1%
Fleetfootbought 30×53.3%
Restorative Shotbought 29×51.7%
Rapid Rechargebought 28×42.9%
Kinetic Dashbought 28×42.9%
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