
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Regenbought 143×60.8%
Mystic Regenerationbought 136×61.8%
Kinetic Dashbought 136×61.0%
Radiant Regenerationbought 134×61.2%
Healing Boosterbought 131×58.8%
Berserkerbought 113×55.8%
Enchanter's Emblembought 110×60.0%
Mystic Burstbought 109×57.8%
Extra Staminabought 92×59.8%
Spirit Resiliencebought 90×58.9%
Toxic Bulletsbought 89×58.4%
Extra Chargebought 79×59.5%
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