
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Point Blankbought 80×55.0%
Kinetic Dashbought 80×53.8%
Stalkerbought 77×57.1%
Close Quartersbought 73×53.4%
Fleetfootbought 71×56.3%
Burst Firebought 67×56.7%
Weighted Shotsbought 64×59.4%
Rapid Roundsbought 58×55.2%
Enduring Speedbought 58×53.4%
Vampiric Burstbought 51×62.7%
Restorative Shotbought 49×49.0%
Glass Cannonbought 46×67.4%
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