
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Cold Frontbought 47×57.4%
Tankbusterbought 46×56.5%
Mystic Expansionbought 45×60.0%
Majestic Leapbought 43×58.1%
Mystic Burstbought 43×55.8%
Superior Cooldownbought 41×65.9%
Kinetic Dashbought 40×47.5%
Mystic Vulnerabilitybought 39×64.1%
Spirit Lifestealbought 37×64.9%
Compress Cooldownbought 36×58.3%
Swift Strikerbought 34×55.9%
Sprint Bootsbought 32×50.0%
2
2
3
1
2
4
2
3
3
4
4
4
3
1
1