
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Superior Cooldownbought 41×46.3%
Cold Frontbought 39×41.0%
Compress Cooldownbought 37×45.9%
Mystic Expansionbought 37×37.8%
Mystic Burstbought 36×44.4%
Cultist Sacrificebought 31×45.2%
Tankbusterbought 31×48.4%
Monster Roundsbought 30×46.7%
Swift Strikerbought 30×43.3%
Majestic Leapbought 25×52.0%
Greater Expansionbought 25×44.0%
Spirit Burnbought 24×50.0%
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