
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 185×45.9%
Extra Spiritbought 181×45.9%
Sprint Bootsbought 178×45.5%
Improved Spiritbought 177×45.8%
Mystic Burstbought 177×46.3%
Rapid Rechargebought 172×47.1%
Compress Cooldownbought 171×46.2%
Extra Healthbought 168×46.4%
Fortitudebought 167×47.3%
Superior Cooldownbought 165×46.7%
Tankbusterbought 164×47.6%
Knockdownbought 148×47.3%
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