
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Healbanebought 57×64.9%
Berserkerbought 54×63.0%
Kinetic Dashbought 54×63.0%
Infuserbought 51×64.7%
Extra Staminabought 50×62.0%
Extra Healthbought 47×63.8%
Extra Chargebought 47×59.6%
Debuff Reducerbought 46×65.2%
Slowing Hexbought 46×65.2%
Spirit Strikebought 43×62.8%
Rapid Roundsbought 40×67.5%
Fortitudebought 40×65.0%
2
1
2
3
2
4
3
3
2
4
3
1