
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Shotbought 278×52.9%
Spirit Strikebought 249×55.0%
Extra Spiritbought 230×52.2%
Torment Pulsebought 210×52.9%
Melee Lifestealbought 204×54.4%
Spirit Snatchbought 198×56.6%
Healbanebought 180×50.0%
Extra Healthbought 164×56.1%
Cold Frontbought 156×57.7%
Superior Cooldownbought 154×53.9%
Compress Cooldownbought 149×54.4%
Restorative Shotbought 146×53.4%
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