
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Shredderbought 61×63.9%
Extra Spiritbought 60×68.3%
Improved Spiritbought 59×67.8%
Mystic Vulnerabilitybought 58×63.8%
Surge of Powerbought 50×68.0%
Infuserbought 44×65.9%
Hollow Pointbought 44×61.4%
Mystic Shotbought 42×69.0%
Cold Frontbought 41×70.7%
Enchanter's Emblembought 41×68.3%
Extra Staminabought 40×70.0%
Compress Cooldownbought 35×68.6%
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