
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Arcane Surgebought 418×51.2%
Mystic Expansionbought 404×52.7%
Greater Expansionbought 399×51.1%
Superior Durationbought 393×52.4%
Extra Staminabought 380×52.4%
High-Velocity Roundsbought 367×51.2%
Sprint Bootsbought 363×50.1%
Duration Extenderbought 331×52.3%
Opening Roundsbought 286×50.7%
Monster Roundsbought 179×46.4%
Enduring Speedbought 172×49.4%
Gritbought 170×47.6%
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