
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 63×52.4%
Extra Spiritbought 62×53.2%
Spirit Lifestealbought 57×52.6%
Healbanebought 55×50.9%
Gritbought 45×51.1%
Superior Durationbought 45×55.6%
Mystic Vulnerabilitybought 44×50.0%
Duration Extenderbought 43×51.2%
Spirit Resiliencebought 41×51.2%
Rebuttalbought 35×48.6%
Spirit Shredderbought 33×60.6%
Toxic Bulletsbought 33×51.5%
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