
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healbanebought 116×47.4%
Cold Frontbought 93×46.2%
Restorative Shotbought 93×41.9%
Extra Chargebought 85×41.2%
Close Quartersbought 80×48.8%
Berserkerbought 78×46.2%
Spirit Lifestealbought 75×56.0%
Decaybought 72×45.8%
Extra Spiritbought 71×46.5%
Kinetic Dashbought 69×40.6%
Leechbought 68×48.5%
Extra Regenbought 68×41.2%
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