
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 115×52.2%
Extra Spiritbought 113×53.1%
Monster Roundsbought 112×52.7%
Surge of Powerbought 103×54.4%
Ricochetbought 98×54.1%
Mercurial Magnumbought 89×56.2%
Recharging Rushbought 87×55.2%
Opening Roundsbought 75×58.7%
Boundless Spiritbought 70×60.0%
Spiritual Overflowbought 68×60.3%
Extra Healthbought 67×59.7%
Headshot Boosterbought 66×60.6%
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