
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Close Quartersbought 106×52.8%
Spirit Strikebought 93×55.9%
Spirit Snatchbought 90×55.6%
Monster Roundsbought 87×54.0%
Bullet Resist Shredderbought 70×61.4%
Melee Lifestealbought 68×42.6%
Stalkerbought 66×54.5%
Gritbought 66×59.1%
Spirit Resiliencebought 58×46.6%
Point Blankbought 57×45.6%
Battle Vestbought 56×67.9%
Mystic Expansionbought 55×60.0%
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