
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 152×52.0%
Cultist Sacrificebought 150×52.7%
Battle Vestbought 143×47.6%
Bullet Lifestealbought 140×48.6%
Rapid Rechargebought 126×54.8%
Enduring Speedbought 126×53.2%
Extra Chargebought 123×55.3%
Hollow Pointbought 116×51.7%
Recharging Rushbought 115×54.8%
Sprint Bootsbought 115×54.8%
Vampiric Burstbought 109×52.3%
Ballistic Enchantmentbought 95×51.6%
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