
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Toxic Bulletsbought 106×43.4%
Ricochetbought 95×49.5%
Mystic Regenerationbought 84×45.2%
Compress Cooldownbought 83×41.0%
Monster Roundsbought 81×45.7%
Dispel Magicbought 78×41.0%
Recharging Rushbought 71×42.3%
Mystic Vulnerabilitybought 69×37.7%
Healbanebought 66×39.4%
Kinetic Dashbought 66×47.0%
Escalating Exposurebought 56×44.6%
Quicksilver Reloadbought 54×50.0%
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