
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 426×59.6%
Healbanebought 399×59.1%
Escalating Exposurebought 393×60.8%
Mystic Vulnerabilitybought 384×59.6%
Monster Roundsbought 370×60.3%
Enchanter's Emblembought 297×58.6%
Superior Durationbought 290×60.7%
Extra Spiritbought 284×56.7%
Duration Extenderbought 281×60.1%
Suppressorbought 226×59.3%
Toxic Bulletsbought 219×60.7%
Cultist Sacrificebought 217×61.8%
1
1
2
2
3
3
4
1
1
3
3
4
4
2