
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Battle Vestbought 207×44.4%
Hollow Pointbought 186×46.8%
Monster Roundsbought 180×44.4%
Bullet Lifestealbought 176×46.0%
Cultist Sacrificebought 172×43.6%
Enduring Speedbought 167×49.7%
Ballistic Enchantmentbought 164×45.1%
Rapid Rechargebought 162×46.3%
Weighted Shotsbought 157×45.9%
Extra Chargebought 155×45.8%
Vampiric Burstbought 136×52.9%
Sprint Bootsbought 136×53.7%
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