
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 203×50.2%
Greater Expansionbought 152×50.7%
Sprint Bootsbought 138×58.7%
Healing Boosterbought 137×51.8%
Mystic Expansionbought 132×50.0%
Extra Spiritbought 122×51.6%
Superior Durationbought 122×50.8%
Improved Spiritbought 111×55.9%
Extra Regenbought 111×49.5%
Cursed Relicbought 110×54.5%
Trophy Collectorbought 110×57.3%
Guardian Wardbought 109×45.0%
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