
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 54×57.4%
Mystic Expansionbought 53×58.5%
Knockdownbought 45×60.0%
Extra Staminabought 44×56.8%
Divine Barrierbought 42×64.3%
Compress Cooldownbought 41×63.4%
Superior Cooldownbought 38×65.8%
Trophy Collectorbought 37×62.2%
Transcendent Cooldownbought 35×65.7%
Healing Ritebought 35×48.6%
Sprint Bootsbought 35×57.1%
Greater Expansionbought 34×55.9%
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