
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 118×55.9%
Sprint Bootsbought 117×56.4%
Torment Pulsebought 113×58.4%
Quicksilver Reloadbought 106×55.7%
Superior Durationbought 96×62.5%
Trophy Collectorbought 91×56.0%
Spirit Resiliencebought 87×55.2%
Warp Stonebought 84×54.8%
Superior Cooldownbought 80×61.3%
Compress Cooldownbought 79×60.8%
Cold Frontbought 79×54.4%
Enduring Speedbought 74×58.1%
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