
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 42×42.9%
Mystic Expansionbought 41×39.0%
Greater Expansionbought 39×43.6%
Rapid Rechargebought 36×47.2%
Sprint Bootsbought 36×44.4%
Improved Spiritbought 35×42.9%
Extra Spiritbought 34×41.2%
Superior Cooldownbought 33×45.5%
Compress Cooldownbought 31×45.2%
Enduring Speedbought 28×46.4%
Healing Boosterbought 25×36.0%
Extra Regenbought 25×36.0%
1
1
3
3
2
4
3
1
1
2
2
3
4
4