
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Slowbought 36×66.7%
Improved Spiritbought 35×65.7%
Mystic Vulnerabilitybought 35×65.7%
Extra Chargebought 32×62.5%
Greater Expansionbought 30×70.0%
Boundless Spiritbought 28×67.9%
Superior Durationbought 28×67.9%
Mystic Expansionbought 26×61.5%
Superior Cooldownbought 26×65.4%
Compress Cooldownbought 25×72.0%
Rapid Rechargebought 24×58.3%
Arcane Surgebought 22×72.7%
2
1
1
3
1
4
3
4
4
1
2
4
3