
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 144×56.9%
Dispel Magicbought 139×58.3%
Mercurial Magnumbought 132×58.3%
Extra Spiritbought 131×55.7%
Swift Strikerbought 131×58.0%
Spirit Lifestealbought 125×56.0%
Tesla Bulletsbought 123×57.7%
Monster Roundsbought 118×55.1%
Ricochetbought 111×62.2%
Capacitorbought 109×56.9%
Healing Boosterbought 106×57.5%
Extra Regenbought 96×60.4%
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