
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Enduring Speedbought 101×42.6%
Sprint Bootsbought 91×40.7%
Enchanter's Emblembought 89×50.6%
Mystic Burstbought 83×38.6%
Spirit Strikebought 79×44.3%
Extra Staminabought 69×42.0%
Melee Lifestealbought 65×49.2%
Extra Healthbought 59×39.0%
Fleetfootbought 57×42.1%
Superior Cooldownbought 52×51.9%
Extra Regenbought 51×39.2%
Trophy Collectorbought 50×50.0%
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