
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Strikebought 76×50.0%
Mystic Burstbought 72×45.8%
Mystic Expansionbought 68×50.0%
Melee Lifestealbought 67×56.7%
Compress Cooldownbought 64×54.7%
Tankbusterbought 63×50.8%
Extra Regenbought 61×49.2%
Superior Cooldownbought 57×49.1%
Spirit Snatchbought 53×50.9%
Extra Chargebought 48×58.3%
High-Velocity Roundsbought 46×50.0%
Echo Shardbought 40×52.5%
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