
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Burstbought 63×52.4%
Extra Chargebought 62×51.6%
Extra Spiritbought 60×51.7%
Monster Roundsbought 59×55.9%
Tankbusterbought 59×54.2%
Superior Cooldownbought 56×53.6%
Rapid Rechargebought 55×58.2%
Warp Stonebought 55×49.1%
Mystic Expansionbought 47×48.9%
High-Velocity Roundsbought 46×54.3%
Sprint Bootsbought 46×52.2%
Compress Cooldownbought 45×51.1%
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