
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Healbanebought 135×57.8%
Extra Chargebought 125×53.6%
Restorative Shotbought 105×53.3%
Mystic Regenerationbought 103×54.4%
Radiant Regenerationbought 102×52.9%
Mystic Vulnerabilitybought 87×56.3%
Rapid Rechargebought 85×55.3%
Spirit Lifestealbought 80×66.3%
Torment Pulsebought 75×53.3%
Cold Frontbought 71×52.1%
Extra Spiritbought 66×50.0%
Spirit Resiliencebought 66×57.6%
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