
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Toxic Bulletsbought 185×43.8%
Ricochetbought 176×42.0%
Extra Spiritbought 156×47.4%
Quicksilver Reloadbought 153×43.8%
Compress Cooldownbought 141×41.8%
Monster Roundsbought 139×42.4%
Extra Staminabought 123×43.9%
Improved Spiritbought 121×49.6%
Dispel Magicbought 118×40.7%
Superior Cooldownbought 106×47.2%
Healbanebought 98×41.8%
Kinetic Dashbought 95×42.1%
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