
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 187×60.4%
Spirit Lifestealbought 169×65.1%
Cultist Sacrificebought 158×62.0%
Mystic Vulnerabilitybought 145×60.0%
Escalating Exposurebought 124×62.9%
Superior Durationbought 123×60.2%
Healbanebought 119×63.0%
Duration Extenderbought 119×59.7%
Suppressorbought 109×59.6%
Extra Spiritbought 108×67.6%
Enduring Speedbought 103×68.0%
Fleetfootbought 100×64.0%
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