
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Staminabought 503×65.4%
Melee Chargebought 474×65.8%
Melee Lifestealbought 448×66.1%
Duration Extenderbought 447×66.0%
Warp Stonebought 363×65.0%
Spirit Strikebought 356×67.1%
High-Velocity Roundsbought 345×64.9%
Extra Spiritbought 333×61.3%
Mystic Expansionbought 326×64.7%
Compress Cooldownbought 319×64.6%
Echo Shardbought 308×71.8%
Extra Chargebought 301×62.1%
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