
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 39×38.5%
Restorative Shotbought 35×37.1%
Spirit Snatchbought 34×41.2%
Improved Spiritbought 33×36.4%
Superior Cooldownbought 33×42.4%
Torment Pulsebought 32×43.8%
Mystic Reverbbought 31×45.2%
Compress Cooldownbought 27×44.4%
Boundless Spiritbought 27×44.4%
Mystic Burstbought 26×42.3%
Transcendent Cooldownbought 21×57.1%
Healbanebought 21×38.1%
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