
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Compress Cooldownbought 101×60.4%
Phantom Strikebought 96×62.5%
Torment Pulsebought 85×62.4%
Extra Spiritbought 83×60.2%
Improved Spiritbought 81×60.5%
Mystic Expansionbought 69×59.4%
Diviner's Kevlarbought 62×66.1%
Superior Durationbought 59×64.4%
High-Velocity Roundsbought 56×60.7%
Monster Roundsbought 53×62.3%
Duration Extenderbought 53×60.4%
Spirit Resiliencebought 49×55.1%
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