
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Swift Strikerbought 192×53.6%
Rapid Roundsbought 188×54.8%
Bullet Lifestealbought 187×55.1%
Extended Magazinebought 147×55.1%
Quicksilver Reloadbought 146×52.7%
Mystic Expansionbought 137×57.7%
Extra Staminabought 137×52.6%
Ricochetbought 131×57.3%
Headshot Boosterbought 126×53.2%
Greater Expansionbought 120×55.8%
Healing Ritebought 103×61.2%
Unstoppablebought 95×61.1%
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