
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Guardian Wardbought 502×56.4%
Mystic Expansionbought 500×55.0%
Trophy Collectorbought 482×57.7%
Divine Barrierbought 417×59.0%
Sprint Bootsbought 404×55.4%
Transcendent Cooldownbought 324×64.8%
Vortex Webbought 313×57.8%
Knockdownbought 311×53.1%
Greater Expansionbought 304×60.2%
Superior Cooldownbought 301×57.8%
Cursed Relicbought 288×61.1%
Slowing Hexbought 267×52.4%
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