
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 246×54.1%
Spirit Snatchbought 201×57.7%
Tankbusterbought 193×56.5%
Spirit Strikebought 180×57.2%
Healing Ritebought 160×56.9%
Mystic Shotbought 156×55.8%
High-Velocity Roundsbought 146×53.4%
Mystic Expansionbought 140×52.1%
Melee Lifestealbought 134×56.0%
Compress Cooldownbought 127×52.8%
Melee Chargebought 121×56.2%
Superior Cooldownbought 119×50.4%
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