
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Cold Frontbought 553×45.0%
Healbanebought 537×42.8%
Improved Spiritbought 407×45.2%
Extra Regenbought 406×43.1%
Extra Spiritbought 401×44.1%
Extra Chargebought 366×39.9%
Compress Cooldownbought 320×47.8%
Mystic Regenerationbought 318×43.1%
Warp Stonebought 313×43.1%
Radiant Regenerationbought 305×42.3%
Spirit Resiliencebought 278×42.4%
Superior Cooldownbought 278×50.7%
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