
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 133×56.4%
Extra Spiritbought 131×54.2%
Mystic Vulnerabilitybought 130×58.5%
Improved Spiritbought 128×57.0%
Compress Cooldownbought 111×60.4%
Healbanebought 100×56.0%
Suppressorbought 96×56.3%
Surge of Powerbought 86×57.0%
Extended Magazinebought 81×61.7%
Monster Roundsbought 80×58.8%
Escalating Exposurebought 78×61.5%
Mystic Slowbought 71×56.3%
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