
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Shotbought 106×50.9%
Compress Cooldownbought 104×51.9%
Sprint Bootsbought 102×52.9%
Hollow Pointbought 95×48.4%
Mystic Burstbought 94×54.3%
High-Velocity Roundsbought 94×51.1%
Headshot Boosterbought 90×52.2%
Superior Cooldownbought 90×54.4%
Enduring Speedbought 88×51.1%
Tankbusterbought 87×54.0%
Opening Roundsbought 83×50.6%
Headhunterbought 79×53.2%
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