
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 80×53.8%
Monster Roundsbought 77×54.5%
Healbanebought 67×52.2%
Compress Cooldownbought 65×55.4%
Mystic Slowbought 62×56.5%
Infuserbought 58×62.1%
Mystic Vulnerabilitybought 57×57.9%
Suppressorbought 53×47.2%
Superior Cooldownbought 53×50.9%
Fleetfootbought 36×47.2%
Improved Spiritbought 34×44.1%
Hollow Pointbought 34×67.6%
1
2
1
2
3
4
4
4
4
1
1
2
3
3