
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Enchanter's Emblembought 58×58.6%
Superior Cooldownbought 56×57.1%
Spirit Lifestealbought 54×57.4%
Extra Chargebought 49×57.1%
Lightning Scrollbought 46×65.2%
Superior Durationbought 46×56.5%
Ballistic Enchantmentbought 45×60.0%
Escalating Exposurebought 43×53.5%
Rapid Rechargebought 40×55.0%
Greater Expansionbought 40×65.0%
Improved Spiritbought 39×61.5%
Mystic Vulnerabilitybought 36×61.1%
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