
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 36×38.9%
Rapid Roundsbought 36×38.9%
Extra Spiritbought 36×38.9%
Surge of Powerbought 34×41.2%
Improved Spiritbought 33×39.4%
Ricochetbought 32×40.6%
Mercurial Magnumbought 31×41.9%
Recharging Rushbought 29×37.9%
Spiritual Overflowbought 28×42.9%
Spirit Lifestealbought 26×42.3%
Monster Roundsbought 23×47.8%
Enduring Speedbought 21×52.4%
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