
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Battle Vestbought 70×51.4%
Enduring Speedbought 69×49.3%
Weighted Shotsbought 59×49.2%
Monster Roundsbought 52×53.8%
Sprint Bootsbought 51×41.2%
Restorative Shotbought 51×49.0%
Bullet Lifestealbought 50×50.0%
Cultist Sacrificebought 50×52.0%
Slowing Bulletsbought 48×56.3%
Vampiric Burstbought 47×53.2%
Rapid Roundsbought 41×43.9%
Swift Strikerbought 41×43.9%
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